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Devlog
Scunthorpe Specials
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Devlog
Documentation + User Guide
May 30, 2024
by
micahs1
Scunthorpe Specials is now a fully functional game and 1.0 has been released! Scunthorpe Specials has come a long way since the game concept was created. Overall, the game has stuck to the original pl...
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Devlog 5 - 26/05/24
May 26, 2024
by
micahs1
This week, there hasn't been a massive amount of change in Scunthorpe Specials as it nears completion; the main focus has been on the user experience instead of gameplay mechanics. Firstly, I created...
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Game Testing
May 19, 2024
by
micahs1
Game Testing Feedback Form: https://docs.google.com/forms/d/e/1FAIpQLSd9KbqkbGgZamxyYuFvNGywfowoAuEFMq1xz09F...
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Devlog 4 - 19/05/24
May 19, 2024
by
micahs1
This week, work continued on Scunthorpe Specials with a bug fix firstly; the pumpkin, which had a regular collider, was changed to a trigger in order to prevent it from pushing you across the map and...
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Devlog 3 - 11/05/24
May 11, 2024
by
micahs1
Development of Scunthorpe Specials has continued this week, and has been the most productive week so far by far. I started off by making a pumpkin game object that would fly out of any random corner o...
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Devlog 2 - 3/05/24
May 03, 2024
by
micahs1
This week, the development of Scunthorpe Specials continued with a sprite sheet for the player being organised firstly, sourced from here: https://stormthegatesdevsite.wordpress.com/sprites/8-way-walk...
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Devlog 1 - 27/04/24
April 27, 2024
by
micahs1
Development of Scunthorpe Specials began this week, with a focus on creating a workable player movement system. A player, represented by a circle, can now be moved in 8 directions, allowing for diagon...
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Game Concept
April 17, 2024
by
micahs1
Scunthorpe Specials - Overview Concept Statement : In a dank pub, a stone’s-toss away from Scunthorpe, England, a young pizza delivery driver by the name of Carter crosses paths with an ill-intentio...
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