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UTAS KIT207 Portfolio
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KIT 207 - Self Study 4 (A Simple Game)
March 24, 2025
by
micahs1
A put together the necessary elements to have a simple game in Unity. I couldn't find the assets on Mylo to begin with, so I made the health script myself, giving the player 100 base health. In this g...
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KIT 207 - Self Study 4 (Game Ideas)
March 24, 2025
by
micahs1
Game Idea 1: This game would use the twin stick style of control to navigate the world, which would be vast and mysterious. In the distance you would hear the gonging of a tower of some description, t...
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KIT 207 - Tutorial 3
March 21, 2025
by
micahs1
This week I created an enemy that follows the player around. I used the player model along with its animations as the base for the enemy, however, the enemy predicts where the player is going to be an...
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KIT 207 - Self Study 3
March 17, 2025
by
micahs1
This week I spent some time getting used to the Terrain Tools and ProBuilder Unity packages. In the process I created a landscape which my Wrest Point model sits upon and used some of the tools from t...
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KIT 207 - Tutorial 2
March 12, 2025
by
micahs1
Apologies - the gif has a very small amount of frames as it was too large to upload to itchio. I'm chuffed to say I successfully got my animation working in tandem with the player's movement. The meth...
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KIT 207 - Self Study 2
March 10, 2025
by
micahs1
I created a basic model in Blender using the pre-existing monkey head as a starting point. From there, I followed along these tutorials as per the self study guide: https://www.youtube.com/playlist?li...
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KIT 207 - Tutorial 1
March 10, 2025
by
micahs1
I managed to cobble together this scene in unity, featuring a number of exciting objects, including my own Wrest Point and Barrel models. The importation of these assets was quite a straightforward af...
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Blender Barrel and Wrest Point
February 25, 2025
by
micahs1
I created a basic wooden barrel in blender following a youtube tutorial. Here is that tutorial: And here is a picture of the barrel I designed in Blender: Getting the hang of Blender is difficult, but...
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